SimulationCraft 1025-01      berechnet von Metaux@Antonidas

for World of Warcraft 10.2.5.53262 Live (hotfix 2024-02-15/53262, git build 808ba22546)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Druid

Tag Spell / Effect Field Hotfixed Value DBC Value
Adjust bear thrash periodic damage spell level requirement
Thrash spell_level 11.00 18.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-05-16 Base value of Frost aura's effect 191124 is truncated.
Frost Mage (effect#5) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 191122 is truncated.
Frost Mage (effect#3) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 191121 is truncated.
Frost Mage (effect#2) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 179703 is truncated.
Frost Mage (effect#1) base_value 9.00 9.20
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-01-08 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Subrina : 199 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
199.3 199.3 0.1 / 0.035% 19.4 / 9.7% 10.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
5.5 5.2 Focus 75.89% 10.4 100.0% 100%
Origin https://worldofwarcraft.com/en-gb/character/antonidas/subrina
Talent
Scale Factors for Subrina Damage Per Second
AP Agi Mastery Haste Crit Vers Wdps
Scale Factors 0.35 0.35 0.07 0.06 0.05 0.05 0.00
Normalized 1.00 1.00 0.19 0.17 0.15 0.14 0.00
Scale Deltas 116 116 116 116 116 116 116
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • AP ~= Agi > Mastery > Haste > Crit > Vers > Wdps
Pawn string ( Pawn: v1: "Subrina-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.35, Ap=0.35, CritRating=0.05, HasteRating=0.06, MasteryRating=0.07, Versatility=0.05, Dps=0.00 )

Scale Factors for other metrics

Scale Factors for Subrina Priority Target Damage Per Second
AP Agi Mastery Haste Crit Vers Wdps
Scale Factors 0.35 0.35 0.07 0.06 0.05 0.05 0.00
Normalized 1.00 1.00 0.19 0.17 0.15 0.14 0.00
Scale Deltas 116 116 116 116 116 116 116
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • AP ~= Agi > Mastery > Haste > Crit > Vers > Wdps
Pawn string ( Pawn: v1: "Subrina-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.35, Ap=0.35, CritRating=0.05, HasteRating=0.06, MasteryRating=0.07, Versatility=0.05, Dps=0.00 )
Scale Factors for Subrina Damage Per Second (Effective)
AP Agi Mastery Haste Crit Vers Wdps
Scale Factors 0.35 0.35 0.07 0.06 0.05 0.05 0.00
Normalized 1.00 1.00 0.19 0.17 0.15 0.14 0.00
Scale Deltas 116 116 116 116 116 116 116
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • AP > Agi > Mastery > Haste > Crit > Vers > Wdps
Pawn string ( Pawn: v1: "Subrina-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.35, Ap=0.35, CritRating=0.05, HasteRating=0.06, MasteryRating=0.07, Versatility=0.05, Dps=0.00 )
Scale Factors for Subrina Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Subrina-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Subrina Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Subrina-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Subrina Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Subrina-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Subrina-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Subrina Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Subrina-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Subrina Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Subrina-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Subrina Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Subrina-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Subrina Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Subrina-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for SubrinaTheck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Subrina-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Subrina Fight Length
Agi Vers Mastery Haste Crit AP Wdps
Scale Factors 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Normalized 1.00 1.00 0.99 0.97 0.95 0.02 0.02
Scale Deltas 116 116 116 116 116 116 116
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Agi > Vers > Mastery > Haste > Crit > AP > Wdps
Pawn string ( Pawn: v1: "Subrina-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.00, Ap=0.00, CritRating=0.00, HasteRating=0.00, MasteryRating=0.00, Versatility=0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
AP Agi Mastery Haste Crit Vers Wdps
Scale Factors 0.35 0.35 0.07 0.06 0.05 0.05 0.00
Normalized 1.00 1.00 0.19 0.17 0.15 0.14 0.00
Scale Deltas 116 116 116 116 116 116 116
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • AP ~= Agi > Mastery > Haste > Crit > Vers > Wdps
Pawn string ( Pawn: v1: "Subrina-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.35, Ap=0.35, CritRating=0.05, HasteRating=0.06, MasteryRating=0.07, Versatility=0.05, Dps=0.00 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Subrina 199
Cobra Shot 60 29.9% 25.7 11.81s 694 493 Direct 25.7 633 1265 696 10.0%

Stats Details: Cobra Shot

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 25.73 25.66 0.00 0.00 0.00 1.4095 0.0000 17862.34 29329.97 39.10% 492.58 492.58
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 89.99% 23.09 13 30 632.81 608 813 633.01 614 652 14613 23995 39.10%
crit 10.01% 2.57 0 10 1265.14 1217 1626 1178.15 0 1626 3249 5335 36.40%

Action Details: Cobra Shot

  • id:193455
  • school:physical
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:193455
  • name:Cobra Shot
  • school:physical
  • tooltip:
  • description:A quick shot causing {$=}{{$s2=0}*{$=}<mult>} Physical damage. Reduces the cooldown of Kill Command by {$?s378244=false}[{$=}{{$s3=1}+({$378244s1=1000}/-1000)}][{$s3=1}] sec.

Action Priority List

    st
    [E]:25.73

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountBeast Mastery Hunter1370151PCT0.070
Spell Periodic AmountBeast Mastery Hunter1370152PCT0.070
Kill Command 0 (45) 0.0% (22.6%) 25.3 12.41s 533 371

Stats Details: Kill Command

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 25.28 0.00 0.00 0.00 0.00 1.4352 0.0000 0.00 0.00 0.00% 371.28 371.28

Action Details: Kill Command

  • id:34026
  • school:physical
  • range:50.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:7.500
  • cooldown hasted:true
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:30.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:34026
  • name:Kill Command
  • school:physical
  • tooltip:
  • description:Give the command to kill, causing your pet to savagely deal {$=}<damage> Physical damage to the enemy.

Action Priority List

    st
    [D]:25.28

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Cooldown DurationHunter1370142SET1.000
Hasted Global CooldownHunter1370143SET1.000
Hasted Cooldown Duration (Category)Hunter13701413SET1.000
Spell Direct AmountBeast Mastery Hunter1370151PCT0.070
Spell Periodic AmountBeast Mastery Hunter1370152PCT0.070
    Kill Command 45  / 45 22.6% 25.3 12.41s 533 0 Direct 25.3 485 970 533 9.9%

Stats Details: Kill Command

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 25.28 25.28 0.00 0.00 0.00 0.0000 0.0000 13471.76 22120.63 39.10% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 90.05% 22.77 12 30 484.58 467 623 484.74 469 503 11033 18116 39.10%
crit 9.95% 2.51 0 11 969.94 933 1247 898.72 0 1247 2439 4005 36.22%

Action Details: Kill Command

  • id:83381
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:83381
  • name:Kill Command
  • school:physical
  • tooltip:
  • description:{$@spelldesc34026=Give the command to kill, causing your pet to savagely deal {$=}<damage> Physical damage to the enemy.}
pet - duck 140 / 140
Claw 37 18.8% 79.2 3.82s 142 141 Direct 79.2 129 257 142 10.0%

Stats Details: Claw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 79.17 79.17 0.00 0.00 0.00 1.0045 0.0000 11202.97 18395.27 39.10% 140.88 140.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 90.01% 71.26 49 92 128.68 119 251 128.78 123 134 9170 15057 39.10%
crit 9.99% 7.90 0 23 257.19 239 501 257.38 0 501 2033 3338 39.09%

Action Details: Claw

  • id:16827
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:3.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:25.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:16827
  • name:Claw
  • school:physical
  • tooltip:
  • description:Claw the enemy, causing {$=}{{$=}<damage>} damage. Deals {$62762s2=100}% more damage and costs {$62762s1=100}% more Focus when your pet has {$62762s3=50} or more Focus.

Action Priority List

    default
    [ ]:79.17
melee 57 28.8% 157.0 1.90s 109 57 Direct 157.0 100 199 109 10.0%

Stats Details: Melee

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 157.02 157.02 0.00 0.00 0.00 1.9043 0.0000 17187.27 28221.51 39.10% 57.48 57.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 89.99% 141.30 103 179 99.50 96 128 99.54 98 101 14060 23087 39.10%
crit 10.01% 15.72 3 35 198.97 192 256 199.03 192 225 3127 5135 39.10%

Action Details: Melee

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Simple Action Stats Execute Interval
Subrina
Veiled Augmentation 1.0 0.00s

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Subrina
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Spectral Flask of Power 1.0 0.00s

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Subrina
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism 1.0 0.00s

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Subrina
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility 1.0 0.00s

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [C]:1.00
  • if_expr:buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<31
Call Pet 1 (summon_pet) 1.0 0.00s

Stats Details: Summon Pet

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Summon Pet

  • id:883
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Subrina
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:883
  • name:Call Pet 1
  • school:physical
  • tooltip:
  • description:Summons your first pet to you.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0s 0.0s 40.0s 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Subrina
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Endurance Training 1.0 0.0 0.0s 0.0s 300.0s 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Subrina
  • cooldown name:buff_endurance_training
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s
  • uptime_min/max:100.00% / 100.00%

Stack Uptimes

  • endurance_training_1:100.00%

Spelldata

  • id:264662
  • name:Endurance Training
  • tooltip:Maximum health increased by {$=}w2%.
  • description:You and your pet gain {$s1=5}% increased maximum health.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Potion of Spectral Agility 1.0 0.0 0.0s 0.0s 25.0s 8.45% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Subrina
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:189.62

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.0s / 25.0s
  • uptime_min/max:6.94% / 10.42%

Stack Uptimes

  • potion_of_spectral_agility_1:8.45%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by {$=}w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Feast of Gluttonous Hedonism

Buff Details

  • buff initial source:Subrina
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by {$=}w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:Subrina
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:69.86

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:{$=}pri increased by {$=}w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:Subrina
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.16
  • stat:strength
  • amount:18.16
  • stat:intellect
  • amount:18.16

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by {$=}w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:Subrina
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a totem at your feet for {$d=120 seconds}. Party members within {$?s382201=false}[{$=}{(1+{$382201s3=15}/100)*{$s2=30}}][{$s2=30}] yds have a {$327942h=20}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:20.00%

Procs, Uptimes & Benefits

Benefit Avg % Min Max
duck - wild_hunt 3.84% 3.19% 4.69%

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Kill Command5.5590.8586.073134.983108.782163.638

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Subrina
Focus RegenFocus2339.001574.54100.00%0.670.000.00%
pet - duck
Focus RegenFocus343.601963.66100.00%5.710.000.00%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 5.25 5.53 0.0 15.6 0.0 35.0
Usage Type Count Total Tot% Avg RPE APR
Subrina
Cobra ShotFocus 25.73900.4754.28%35.0035.0019.84
Kill CommandFocus 25.28758.4745.72%30.0030.0017.76
pet - duck
ClawFocus 79.172054.14100.00%25.9525.955.45

Statistics & Data Analysis

Fight Length
Subrina Fight Length
Count 19999
Mean 300.00
Minimum 240.01
Maximum 360.00
Spread ( max - min ) 119.99
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Subrina Damage Per Second
Count 19999
Mean 199.34
Minimum 184.75
Maximum 223.85
Spread ( max - min ) 39.10
Range [ ( max - min ) / 2 * 100% ] 9.81%
Standard Deviation 4.9943
5th Percentile 191.73
95th Percentile 208.04
( 95th Percentile - 5th Percentile ) 16.31
Mean Distribution
Standard Deviation 0.0353
95.00% Confidence Interval ( 199.27 - 199.41 )
Normalized 95.00% Confidence Interval ( 99.97% - 100.03% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2412
0.1 Scale Factor Error with Delta=300 1
0.05 Scale Factor Error with Delta=300 1
0.01 Scale Factor Error with Delta=300 22
Priority Target DPS
Subrina Priority Target Damage Per Second
Count 19999
Mean 199.34
Minimum 184.75
Maximum 223.85
Spread ( max - min ) 39.10
Range [ ( max - min ) / 2 * 100% ] 9.81%
Standard Deviation 4.9943
5th Percentile 191.73
95th Percentile 208.04
( 95th Percentile - 5th Percentile ) 16.31
Mean Distribution
Standard Deviation 0.0353
95.00% Confidence Interval ( 199.27 - 199.41 )
Normalized 95.00% Confidence Interval ( 99.97% - 100.03% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2412
0.1 Scale Factor Error with Delta=300 1
0.05 Scale Factor Error with Delta=300 1
0.01 Scale Factor Error with Delta=300 22
DPS(e)
Subrina Damage Per Second (Effective)
Count 19999
Mean 199.34
Minimum 184.75
Maximum 223.85
Spread ( max - min ) 39.10
Range [ ( max - min ) / 2 * 100% ] 9.81%
Damage
Subrina Damage
Count 19999
Mean 17862.34
Minimum 13368.68
Maximum 25080.86
Spread ( max - min ) 11712.18
Range [ ( max - min ) / 2 * 100% ] 32.78%
DTPS
Subrina Damage Taken Per Second
Count 19999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Subrina Healing Per Second
Count 19999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Subrina Healing Per Second (Effective)
Count 19999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Subrina Heal
Count 19999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Subrina Healing Taken Per Second
Count 19999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Subrina Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
SubrinaTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Subrina Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 summon_pet
4 0.00 snapshot_stats
5 0.00 variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
6 0.00 variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
7 0.00 steel_trap,precast_time=1.5,if=!talent.wailing_arrow&talent.steel_trap
Default action list Executed every time the actor is available.
# count action,conditions
0.00 variable,name=cotw_ready,value=!raid_event.adds.exists&((!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready|trinket.1.cooldown.remains+cooldown.call_of_the_wild.duration+15>fight_remains)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready|trinket.2.cooldown.remains+cooldown.call_of_the_wild.duration+15>fight_remains)|fight_remains<cooldown.call_of_the_wild.duration+20)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25
0.00 auto_shot
8 0.00 call_action_list,name=cds
9 0.00 call_action_list,name=trinkets
A 0.00 call_action_list,name=st,if=active_enemies<2|!talent.beast_cleave&active_enemies<3
B 0.00 call_action_list,name=cleave,if=active_enemies>2|talent.beast_cleave&active_enemies>1
actions.cds
# count action,conditions
0.00 invoke_external_buff,name=power_infusion,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&(buff.bestial_wrath.up|cooldown.bestial_wrath.remains<30)|fight_remains<16
0.00 berserking,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<13
0.00 blood_fury,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
0.00 ancestral_call,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
0.00 fireblood,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<9
C 1.00 potion,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<31
actions.st
# count action,conditions
0.00 barbed_shot,target_if=min:dot.barbed_shot.remains,if=pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd+0.25|talent.scent_of_blood&pet.main.buff.frenzy.stack<3&(cooldown.bestial_wrath.ready|cooldown.call_of_the_wild.ready)
0.00 kill_command,if=!talent.wild_instincts&full_recharge_time<gcd&talent.alpha_predator
0.00 call_of_the_wild,if=!talent.wild_instincts&variable.cotw_ready
0.00 stampede
0.00 bloodshed
0.00 bestial_wrath
0.00 death_chakram
0.00 call_of_the_wild,if=variable.cotw_ready
D 25.28 kill_command
0.00 a_murder_of_crows
0.00 steel_trap
0.00 explosive_shot
0.00 barbed_shot,target_if=min:dot.barbed_shot.remains,if=talent.wild_call&charges_fractional>1.4|buff.call_of_the_wild.up|full_recharge_time<gcd&cooldown.bestial_wrath.remains|talent.scent_of_blood&(cooldown.bestial_wrath.remains<12+gcd)|talent.savagery|fight_remains<9
0.00 dire_beast
0.00 serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
0.00 kill_shot
0.00 lights_judgment,if=buff.bestial_wrath.down|target.time_to_die<5
E 25.73 cobra_shot
0.00 wailing_arrow,if=pet.main.buff.frenzy.remains>execute_time|target.time_to_die<5
0.00 bag_of_tricks,if=buff.bestial_wrath.down|target.time_to_die<5
0.00 arcane_pulse,if=buff.bestial_wrath.down|target.time_to_die<5
0.00 arcane_torrent,if=(focus+focus.regen+15)<focus.max

Sample Sequence

012356DEEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDCEDEDE

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Subrina 100.0/100: 100% focus
Pre precombat 1 augmentation Subrina 100.0/100: 100% focus
Pre precombat 2 food Subrina 100.0/100: 100% focus
Pre precombat 3 summon_pet Subrina 100.0/100: 100% focus
Pre precombat 5 trinket_1_stronger Subrina 100.0/100: 100% focus
Pre precombat 6 trinket_2_stronger Subrina 100.0/100: 100% focus
0:00.000 st D kill_command Fluffy_Pillow 100.0/100: 100% focus
0:01.488 st E cobra_shot Fluffy_Pillow 79.8/100: 80% focus bloodlust
0:02.635 st E cobra_shot Fluffy_Pillow 52.3/100: 52% focus bloodlust
0:03.782 Waiting     0.807s 24.8/100: 25% focus bloodlust
0:04.589 st D kill_command Fluffy_Pillow 30.1/100: 30% focus bloodlust
0:05.737 Waiting     4.266s 7.7/100: 8% focus bloodlust
0:10.003 st E cobra_shot Fluffy_Pillow 35.7/100: 36% focus bloodlust
0:11.151 Waiting     3.357s 8.2/100: 8% focus bloodlust
0:14.508 st D kill_command Fluffy_Pillow 30.2/100: 30% focus bloodlust
0:15.653 Waiting     4.181s 7.8/100: 8% focus bloodlust
0:19.834 st E cobra_shot Fluffy_Pillow 35.2/100: 35% focus bloodlust
0:20.981 Waiting     3.446s 7.7/100: 8% focus bloodlust
0:24.427 st D kill_command Fluffy_Pillow 30.4/100: 30% focus bloodlust
0:25.573 Waiting     4.154s 7.9/100: 8% focus bloodlust
0:29.727 st E cobra_shot Fluffy_Pillow 35.2/100: 35% focus bloodlust
0:30.873 Waiting     3.401s 7.7/100: 8% focus bloodlust
0:34.274 st D kill_command Fluffy_Pillow 30.0/100: 30% focus bloodlust
0:35.420 Waiting     4.238s 7.5/100: 8% focus bloodlust
0:39.658 st E cobra_shot Fluffy_Pillow 35.4/100: 35% focus bloodlust
0:40.805 Waiting     4.687s 6.7/100: 7% focus
0:45.492 st D kill_command Fluffy_Pillow 30.3/100: 30% focus
0:46.980 Waiting     5.385s 7.8/100: 8% focus
0:52.365 st E cobra_shot Fluffy_Pillow 35.0/100: 35% focus
0:53.854 Waiting     4.467s 7.6/100: 8% focus
0:58.321 st D kill_command Fluffy_Pillow 30.1/100: 30% focus
0:59.810 Waiting     5.427s 7.6/100: 8% focus
1:05.237 st E cobra_shot Fluffy_Pillow 35.0/100: 35% focus
1:06.727 Waiting     4.518s 7.6/100: 8% focus
1:11.245 st D kill_command Fluffy_Pillow 30.4/100: 30% focus
1:12.735 Waiting     5.394s 7.9/100: 8% focus
1:18.129 st E cobra_shot Fluffy_Pillow 35.2/100: 35% focus
1:19.618 Waiting     4.488s 7.7/100: 8% focus
1:24.106 st D kill_command Fluffy_Pillow 30.3/100: 30% focus
1:25.595 Waiting     5.423s 7.9/100: 8% focus
1:31.018 st E cobra_shot Fluffy_Pillow 35.2/100: 35% focus
1:32.509 Waiting     4.458s 7.8/100: 8% focus
1:36.967 st D kill_command Fluffy_Pillow 30.3/100: 30% focus
1:38.456 Waiting     5.465s 7.8/100: 8% focus
1:43.921 st E cobra_shot Fluffy_Pillow 35.4/100: 35% focus
1:45.411 Waiting     4.392s 7.9/100: 8% focus
1:49.803 st D kill_command Fluffy_Pillow 30.1/100: 30% focus
1:51.294 Waiting     5.420s 7.6/100: 8% focus
1:56.714 st E cobra_shot Fluffy_Pillow 35.0/100: 35% focus
1:58.202 Waiting     4.524s 7.5/100: 8% focus
2:02.726 st D kill_command Fluffy_Pillow 30.4/100: 30% focus
2:04.217 Waiting     5.430s 7.9/100: 8% focus
2:09.647 st E cobra_shot Fluffy_Pillow 35.3/100: 35% focus
2:11.137 Waiting     4.433s 7.8/100: 8% focus
2:15.570 st D kill_command Fluffy_Pillow 30.2/100: 30% focus
2:17.059 Waiting     5.489s 7.7/100: 8% focus
2:22.548 st E cobra_shot Fluffy_Pillow 35.5/100: 35% focus
2:24.038 Waiting     4.381s 8.0/100: 8% focus
2:28.419 st D kill_command Fluffy_Pillow 30.1/100: 30% focus
2:29.909 Waiting     5.477s 7.6/100: 8% focus
2:35.386 st E cobra_shot Fluffy_Pillow 35.3/100: 35% focus
2:36.876 Waiting     4.432s 7.8/100: 8% focus
2:41.308 st D kill_command Fluffy_Pillow 30.2/100: 30% focus
2:42.799 Waiting     5.443s 7.7/100: 8% focus
2:48.242 st E cobra_shot Fluffy_Pillow 35.2/100: 35% focus
2:49.732 Waiting     4.473s 7.7/100: 8% focus
2:54.205 st D kill_command Fluffy_Pillow 30.3/100: 30% focus
2:55.695 Waiting     5.408s 7.9/100: 8% focus
3:01.103 st E cobra_shot Fluffy_Pillow 35.2/100: 35% focus
3:02.593 Waiting     4.484s 7.7/100: 8% focus
3:07.077 st D kill_command Fluffy_Pillow 30.3/100: 30% focus
3:08.567 Waiting     5.379s 7.9/100: 8% focus
3:13.946 st E cobra_shot Fluffy_Pillow 35.0/100: 35% focus
3:15.435 Waiting     4.496s 7.5/100: 8% focus
3:19.931 st D kill_command Fluffy_Pillow 30.3/100: 30% focus
3:21.421 Waiting     5.418s 7.8/100: 8% focus
3:26.839 st E cobra_shot Fluffy_Pillow 35.1/100: 35% focus
3:28.328 Waiting     4.433s 7.7/100: 8% focus
3:32.761 st D kill_command Fluffy_Pillow 30.0/100: 30% focus
3:34.249 Waiting     5.509s 7.6/100: 8% focus
3:39.758 st E cobra_shot Fluffy_Pillow 35.4/100: 35% focus
3:41.249 Waiting     4.474s 7.9/100: 8% focus
3:45.723 st D kill_command Fluffy_Pillow 30.5/100: 31% focus
3:47.213 Waiting     5.406s 8.0/100: 8% focus
3:52.619 st E cobra_shot Fluffy_Pillow 35.3/100: 35% focus
3:54.106 Waiting     4.448s 7.8/100: 8% focus
3:58.554 st D kill_command Fluffy_Pillow 30.3/100: 30% focus
4:00.042 Waiting     5.477s 7.8/100: 8% focus
4:05.519 st E cobra_shot Fluffy_Pillow 35.5/100: 35% focus
4:07.009 Waiting     4.438s 8.0/100: 8% focus
4:11.447 st D kill_command Fluffy_Pillow 30.4/100: 30% focus
4:12.935 Waiting     5.387s 7.9/100: 8% focus
4:18.322 st E cobra_shot Fluffy_Pillow 35.1/100: 35% focus
4:19.812 Waiting     4.487s 7.7/100: 8% focus
4:24.299 st D kill_command Fluffy_Pillow 30.3/100: 30% focus
4:25.790 Waiting     3.239s 7.8/100: 8% focus
4:29.029 cds C potion Fluffy_Pillow 24.2/100: 24% focus
4:29.029 Waiting     2.217s 24.2/100: 24% focus potion_of_spectral_agility
4:31.246 st E cobra_shot Fluffy_Pillow 35.4/100: 35% focus potion_of_spectral_agility
4:32.734 Waiting     4.400s 7.9/100: 8% focus potion_of_spectral_agility
4:37.134 st D kill_command Fluffy_Pillow 30.1/100: 30% focus potion_of_spectral_agility
4:38.622 Waiting     5.490s 7.6/100: 8% focus potion_of_spectral_agility
4:44.112 st E cobra_shot Fluffy_Pillow 35.4/100: 35% focus potion_of_spectral_agility
4:45.602 Waiting     4.441s 7.9/100: 8% focus potion_of_spectral_agility
4:50.043 st D kill_command Fluffy_Pillow 30.3/100: 30% focus potion_of_spectral_agility
4:51.533 Waiting     5.453s 7.8/100: 8% focus potion_of_spectral_agility
4:56.986 st E cobra_shot Fluffy_Pillow 35.4/100: 35% focus
4:58.475 Waiting     1.631s 7.9/100: 8% focus

Stats

Level Bonus (60) Race Bonus (night_elf) Raid-Buffed Unbuffed Gear Amount
Strength 274 -2 290 272 0
Agility 450 2 559 452 0
Stamina 828 0 869 828 0
Intellect 369 0 406 369 0
Spirit 0 0 0 0 0
Health 18249 16560 0
Focus 100 100 0
Spell Power 406 369 0
Crit 10.00% 10.00% 0
Haste 1.00% 1.00% 0
Versatility 3.00% 0.00% 0
Attack Power 587 452 0
Mastery 15.20% 15.20% 0
Armor 0 0 0
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 0.00

Profile

hunter="Subrina"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/antonidas/subrina"
spec=beast_mastery
level=60
race=night_elf
timeofday=night
role=attack
position=ranged_back

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/summon_pet
actions.precombat+=/snapshot_stats
actions.precombat+=/variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
actions.precombat+=/variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
actions.precombat+=/steel_trap,precast_time=1.5,if=!talent.wailing_arrow&talent.steel_trap

# Executed every time the actor is available.
actions=variable,name=cotw_ready,value=!raid_event.adds.exists&((!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready|trinket.1.cooldown.remains+cooldown.call_of_the_wild.duration+15>fight_remains)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready|trinket.2.cooldown.remains+cooldown.call_of_the_wild.duration+15>fight_remains)|fight_remains<cooldown.call_of_the_wild.duration+20)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25
actions+=/auto_shot
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=trinkets
actions+=/call_action_list,name=st,if=active_enemies<2|!talent.beast_cleave&active_enemies<3
actions+=/call_action_list,name=cleave,if=active_enemies>2|talent.beast_cleave&active_enemies>1

actions.cds=invoke_external_buff,name=power_infusion,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&(buff.bestial_wrath.up|cooldown.bestial_wrath.remains<30)|fight_remains<16
actions.cds+=/berserking,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<13
actions.cds+=/blood_fury,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
actions.cds+=/ancestral_call,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
actions.cds+=/fireblood,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<9
actions.cds+=/potion,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<31

actions.cleave=barbed_shot,target_if=max:debuff.latent_poison.stack,if=debuff.latent_poison.stack>9&(pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd+0.25|talent.scent_of_blood&cooldown.bestial_wrath.remains<12+gcd|pet.main.buff.frenzy.stack<3&(cooldown.bestial_wrath.ready|cooldown.call_of_the_wild.ready)|full_recharge_time<gcd&cooldown.bestial_wrath.remains)
actions.cleave+=/barbed_shot,target_if=min:dot.barbed_shot.remains,if=pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd+0.25|talent.scent_of_blood&cooldown.bestial_wrath.remains<12+gcd|pet.main.buff.frenzy.stack<3&(cooldown.bestial_wrath.ready|cooldown.call_of_the_wild.ready)|full_recharge_time<gcd&cooldown.bestial_wrath.remains
actions.cleave+=/multishot,if=pet.main.buff.beast_cleave.remains<0.25+gcd&(!talent.bloody_frenzy|cooldown.call_of_the_wild.remains)
actions.cleave+=/bestial_wrath
actions.cleave+=/call_of_the_wild,if=variable.cotw_ready
actions.cleave+=/kill_command,if=talent.kill_cleave
actions.cleave+=/explosive_shot
actions.cleave+=/stampede
actions.cleave+=/bloodshed
actions.cleave+=/death_chakram
actions.cleave+=/steel_trap
actions.cleave+=/a_murder_of_crows
actions.cleave+=/barbed_shot,target_if=max:debuff.latent_poison.stack,if=debuff.latent_poison.stack>9&(buff.call_of_the_wild.up|fight_remains<9|talent.wild_call&charges_fractional>1.2|talent.savagery)
actions.cleave+=/barbed_shot,target_if=min:dot.barbed_shot.remains,if=buff.call_of_the_wild.up|fight_remains<9|talent.wild_call&charges_fractional>1.2|talent.savagery
actions.cleave+=/kill_command
actions.cleave+=/dire_beast
actions.cleave+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.cleave+=/barrage,if=pet.main.buff.frenzy.remains>execute_time
actions.cleave+=/multishot,if=pet.main.buff.beast_cleave.remains<gcd*2
actions.cleave+=/lights_judgment,if=buff.bestial_wrath.down|target.time_to_die<5
actions.cleave+=/kill_shot
actions.cleave+=/cobra_shot,if=focus.time_to_max<gcd*2
actions.cleave+=/wailing_arrow,if=pet.main.buff.frenzy.remains>execute_time|fight_remains<5
actions.cleave+=/bag_of_tricks,if=buff.bestial_wrath.down|target.time_to_die<5
actions.cleave+=/arcane_torrent,if=(focus+focus.regen+30)<focus.max

actions.st=barbed_shot,target_if=min:dot.barbed_shot.remains,if=pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd+0.25|talent.scent_of_blood&pet.main.buff.frenzy.stack<3&(cooldown.bestial_wrath.ready|cooldown.call_of_the_wild.ready)
actions.st+=/kill_command,if=!talent.wild_instincts&full_recharge_time<gcd&talent.alpha_predator
actions.st+=/call_of_the_wild,if=!talent.wild_instincts&variable.cotw_ready
actions.st+=/stampede
actions.st+=/bloodshed
actions.st+=/bestial_wrath
actions.st+=/death_chakram
actions.st+=/call_of_the_wild,if=variable.cotw_ready
actions.st+=/kill_command
actions.st+=/a_murder_of_crows
actions.st+=/steel_trap
actions.st+=/explosive_shot
actions.st+=/barbed_shot,target_if=min:dot.barbed_shot.remains,if=talent.wild_call&charges_fractional>1.4|buff.call_of_the_wild.up|full_recharge_time<gcd&cooldown.bestial_wrath.remains|talent.scent_of_blood&(cooldown.bestial_wrath.remains<12+gcd)|talent.savagery|fight_remains<9
actions.st+=/dire_beast
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/kill_shot
actions.st+=/lights_judgment,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/cobra_shot
actions.st+=/wailing_arrow,if=pet.main.buff.frenzy.remains>execute_time|target.time_to_die<5
actions.st+=/bag_of_tricks,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/arcane_pulse,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/arcane_torrent,if=(focus+focus.regen+15)<focus.max

actions.trinkets=variable,name=sync_ready,value=talent.call_of_the_wild&(prev_gcd.1.call_of_the_wild)|!talent.call_of_the_wild&(buff.bestial_wrath.up|cooldown.bestial_wrath.remains_guess<5)
actions.trinkets+=/variable,name=sync_active,value=talent.call_of_the_wild&buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up
actions.trinkets+=/variable,name=sync_remains,op=setif,value=cooldown.bestial_wrath.remains_guess,value_else=cooldown.call_of_the_wild.remains,condition=!talent.call_of_the_wild
actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket1,if=trinket.1.has_use_buff&(variable.sync_ready&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|!variable.sync_ready&(variable.trinket_1_stronger&(variable.sync_remains>trinket.1.cooldown.duration%3&fight_remains>trinket.1.cooldown.duration+20|trinket.2.has_use_buff&trinket.2.cooldown.remains>variable.sync_remains-15&trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_2_stronger&(trinket.2.cooldown.remains&(trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.2.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.1.cooldown.duration%3|trinket.1.cooldown.duration<fight_remains&(variable.sync_remains+trinket.1.cooldown.duration>fight_remains)))|trinket.2.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.2.cooldown.duration%3)))|!trinket.1.has_use_buff&(trinket.1.cast_time=0|!variable.sync_active)&(!trinket.2.has_use_buff&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|trinket.2.has_use_buff&(!variable.sync_active&variable.sync_remains>20|trinket.2.cooldown.remains>20))|fight_remains<25&(variable.trinket_1_stronger|trinket.2.cooldown.remains)
actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket2,if=trinket.2.has_use_buff&(variable.sync_ready&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|!variable.sync_ready&(variable.trinket_2_stronger&(variable.sync_remains>trinket.2.cooldown.duration%3&fight_remains>trinket.2.cooldown.duration+20|trinket.1.has_use_buff&trinket.1.cooldown.remains>variable.sync_remains-15&trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_1_stronger&(trinket.1.cooldown.remains&(trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.1.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.2.cooldown.duration%3|trinket.2.cooldown.duration<fight_remains&(variable.sync_remains+trinket.2.cooldown.duration>fight_remains)))|trinket.1.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.1.cooldown.duration%3)))|!trinket.2.has_use_buff&(trinket.2.cast_time=0|!variable.sync_active)&(!trinket.1.has_use_buff&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|trinket.1.has_use_buff&(!variable.sync_active&variable.sync_remains>20|trinket.1.cooldown.remains>20))|fight_remains<25&(variable.trinket_2_stronger|trinket.1.cooldown.remains)


# Gear Summary
# gear_ilvl=0.00

Simulation & Raid Information

Iterations: 20007
Threads: 8
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 63580091
Max Event Queue: 14
Sim Seconds: 6002020
CPU Seconds: 39.7702
Physical Seconds: 38.8536
Speed Up: 150917

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Subrina Subrina augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Subrina Subrina cobra_shot 193455 17862 60 5.13 633 1265 25.7 25.7 10.0% 0.0% 0.0% 0.0% 11.81sec 29330 300.00sec
Subrina Subrina flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Subrina Subrina food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Subrina Subrina kill_command 34026 0 0 0.00 0 0 25.3 0.0 0.0% 0.0% 0.0% 0.0% 12.41sec 0 300.00sec
Subrina Subrina_duck kill_command 83381 13472 45 5.06 485 970 25.3 25.3 9.9% 0.0% 0.0% 0.0% 12.41sec 22121 300.00sec
Subrina Subrina potion 307159 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Subrina Subrina summon_pet 883 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Subrina Subrina_duck claw 16827 11203 37 15.83 129 257 79.2 79.2 10.0% 0.0% 0.0% 0.0% 3.82sec 18395 300.00sec
Subrina Subrina_duck melee 0 17187 57 31.40 100 199 157.0 157.0 10.0% 0.0% 0.0% 0.0% 1.90sec 28222 300.00sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
197.2 0.0 Health 0.00% 0.0 100.0% 100%

Scale Factors for other metrics

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=5}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 19999
Mean 300.00
Minimum 240.01
Maximum 360.00
Spread ( max - min ) 119.99
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 19999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 19999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 19999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 19999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 19999
Mean 199.34
Minimum 184.75
Maximum 223.85
Spread ( max - min ) 39.10
Range [ ( max - min ) / 2 * 100% ] 9.81%
Standard Deviation 4.9943
5th Percentile 191.73
95th Percentile 208.04
( 95th Percentile - 5th Percentile ) 16.31
Mean Distribution
Standard Deviation 0.0353
95.00% Confidence Interval ( 199.27 - 199.41 )
Normalized 95.00% Confidence Interval ( 99.97% - 100.03% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2412
0.1 Scale Factor Error with Delta=300 1
0.05 Scale Factor Error with Delta=300 1
0.01 Scale Factor Error with Delta=300 22
HPS
Fluffy_Pillow Healing Per Second
Count 19999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 19999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 19999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 19999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 19999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 19999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 2569
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 71354 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1605 1605 1605
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.